- This topic has 9 replies, 6 voices, and was last updated 3 years ago by Michaël KORBAS.
UNREAL Dev
Hi – before i spend any more time researching Furioos, can you please confirm if you will be supporting Unreal engine and an SDK for it – I’ve seen your partnership with Unity so assume UNREAL is now not an option?
regards
A
Hi Strata,
Furioos will always remain agnostic.
Unreal Apps will always be supported and the SDK will come asap.We are now Unity but this service is for everyone 🙂
Best,OK this is good to hear! so we have subscribed to an advanced user for one month to test Furioos out, the thing we noticed is the wait time to load the app, this can take up to 2 minutes. Is there options to have dedicated ‘spooled up and ready’ versions of the application available?
it would be great that once this has been used another instance will automatically be generated so that there is always one available for a new user. 2 minutes to wait is too long i’m afraid. It would be great to have a direct contact with you or a tech support person as we will require a large service requirement.
A
We would be interested in a “warm start” option to speed up app startup time, as Strata describes above.
Hi folks,
Many thanks for your interest in Furioos.
Indeed, 2 minutes for loading an app is sometimes too much
This is why we are currently working on an instant-launch feature for the next version of Furioos
It is going to be available with our upcoming enterprise plan
Stay tuned for more news 😀Christophe ROBERT – Head of Furioos
Hi folks,
Many thanks for your interest in Furioos.
Indeed, 2 minutes for loading an app is sometimes too much
This is why we are currently working on an instant-launch feature for the next version of Furioos
It is going to be available with our upcoming enterprise plan
Stay tuned for more news 😀Christophe ROBERT – Head of Furioos
Good morning Christophe, an instant launch feature AND Enterprise plan is exactly what we need – do you have more information about this and when it is to be released? we are looking at other ways to host for pixel streaming but this service will take away on the problems and head ache!
I’m finding out from our marketing team when the peak usage for our website is and when the low points are for a Day, week and the month.
this would be great if we could scale based on this usage so we can always have enough virtual machines running in the background ready. and of course when some one joins, another one spools up.
is this possible? from an enterprise perspective this would be vital!
Hi everyone,
I hope you are all going well during this rough time.
I was wondering if you had any news about the UE4 SDK release? Could you give us a time frame?
We are very interested by your services but we can’t go further without the UE4 SDK (and the instant launch 😉 )
Thank you in advance,
Loïc
Hello everyone,
First of all, my deepest apologies for the lack of support past month. Our team is lacking people to handle the support and the dev doesn’t get time to handle it too. Things are fixed now.
We are working hard to provide you Furioos v1.0 next week.We are still planning to release an Unreal SDK, it will be available later this year. (Q3)
Let us know if you have any questions
Michaël
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