Is it possible to run mobile web AR browser application? (i.e. constantly send the mobile device’s camera feed and the device’s motion sensors, and get the resulting rendered scene from the AR app running on the server’s Unity/Unreal)
Right now Furioos doesn’t support AR. But you may try to send camera feed directly to your application if you are using Unity with the Furioos SDK for Unity and Furioos SDK JS. It may work, but i’m not about the latency you get by doing this.
Support for AR and VR are in our roadmap, we’d like start working on it this year.