Thanks for your message.
RTX is going to be soon supported on Furioos.
We are expecting this feature to be released along with our version 1, late March.
Mobile and touch navigation has to be set up in UE4, as we don’t want to interfere in any way with our users’ apps.
Concerning your last question, it won’t conflict with the navigation at all.
Feel free to make some tests on a very simple scene to make sure your assumptions work on Furioos 😋
Let me know if you have any further questions