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Sorry for the delay, I’m gonna help you to figure it out.
First of all, you did not call correctly the setQuality function (cf: the doc, you are supposed to call Player.qualityValue.ULTRA instead of giving a string “ULTRA”).
However, the server is automatically scaling the quality for now and we cannot choose to force the quality (available soon). So you can implement your code but you will not see the quality change for now.
Your last post is not our doc, furious package is not ours, here the good link for our npm package : https://www.npmjs.com/package/furioos-sdk
Have a nice day 🙂