When creating your app, we advise you to export a dynamic version of it, allowing your app to adapt your user’s devices ratio and resolution. (Dynamic App)
In order to allow the best experience possible for your users, your app UI will have to adapt. (Responsive interface)
When in the Unity Editor, use Furioos Unity SDK V2 and add the Dynamic Resolution script to every scene of your application.
DynamicResolution.cs
In the Unity Editor, you also have to make sure these parameters (Edit > Project Settings > Player) are activated as depicted.
When importing or editing your application, this menu allows you to set your ratio parameters:
When selecting your app’s behavior within Furioos, depending on which options you select, your app will not act the same way:
- Force Landscape mode: Your app will adapt your user’s screen but will be locked in Landscape mode.
- Force Portrait mode: Your app will adapt your user’s screen but will be locked in Portrait mode.
- Dynamic Ratio (recommended): Your app will adapt to your user’s screen and if the device’s orientation changes, your app will change with it.
- Fixed Ratio: If your app only works with a certain ratio, please select it in the list or select Custom and fill in with this ratio.